Tim Cain

Tim Cain

Interplay Entertainment

← Previous revision Revision as of 14:56, 19 April 2026
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===Interplay Entertainment===
===Interplay Entertainment===
Cain began working at [[Interplay Entertainment]] in 1991. Cain claimed that his voracious knowledge of ''Dungeons & Dragons'' helped secure the job, at one point asked if he knew what the term "THAC0" (to hit armor class 0) meant.{{cite web | url = https://www.pcgamer.com/games/rpg/tim-cain-says-he-got-hired-at-interplay-because-he-knew-thac0-better-than-the-other-guy-and-went-out-of-his-way-to-prove-it/ | first = Andy | last = Chalf | date = March 10, 2026 | accessdate = April 19, 2026 | work = [[PC Gamer]] }} The first game released with his involvement was [[The Bard's Tale Construction Set|''The Bard's Tale Construction Set'']] (1991) where he served as one of the game's programmers. He was also a programming consultant on ''[[Stonekeep]]'' (1995) and helped with coding for ''[[Star Trek: Starfleet Academy (video game)|Star Trek: Starfleet Academy]]'' (1997).{{cite web |date=June 7, 2017 |title=Reboot Develop 2017 - Tim Cain, Obsidian Entertainment / Building a Better RPG: 7 Mistakes to Avoid |url=https://www.youtube.com/watch?v=MEewLWDpscA&t=265 |url-status=live |archive-url=https://ghostarchive.org/varchive/youtube/20211219/MEewLWDpscA |archive-date=December 19, 2021 |website= |publisher=YouTube}}{{cbignore}}
Cain began working at [[Interplay Entertainment]] in 1991. Cain claimed that his voracious knowledge of ''Dungeons & Dragons'' helped secure the job, at one point asked if he knew what the term "THAC0" (to hit armor class 0) meant.{{cite web | url = https://www.pcgamer.com/games/rpg/tim-cain-says-he-got-hired-at-interplay-because-he-knew-thac0-better-than-the-other-guy-and-went-out-of-his-way-to-prove-it/ | title = Tim Cain says he got hired at Interplay because he knew THAC0 better than the other guy, and went out of his way to prove it | first = Andy | last = Chalf | date = March 10, 2026 | accessdate = April 19, 2026 | work = [[PC Gamer]] }} The first game released with his involvement was [[The Bard's Tale Construction Set|''The Bard's Tale Construction Set'']] (1991) where he served as one of the game's programmers. He was also a programming consultant on ''[[Stonekeep]]'' (1995) and helped with coding for ''[[Star Trek: Starfleet Academy (video game)|Star Trek: Starfleet Academy]]'' (1997).{{cite web |date=June 7, 2017 |title=Reboot Develop 2017 - Tim Cain, Obsidian Entertainment / Building a Better RPG: 7 Mistakes to Avoid |url=https://www.youtube.com/watch?v=MEewLWDpscA&t=265 |url-status=live |archive-url=https://ghostarchive.org/varchive/youtube/20211219/MEewLWDpscA |archive-date=December 19, 2021 |website= |publisher=YouTube}}{{cbignore}}


==== ''Fallout'' and ''Fallout 2'' ====
==== ''Fallout'' and ''Fallout 2'' ====