No Russian

No Russian

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← Previous revision Revision as of 23:08, 18 April 2026
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Before the single-player mode begins, a warning message notifies the player of the option to skip the level should they find its content "disturbing or offensive"; if the player chooses to bypass the level, they miss no [[Achievement (video gaming)|achievements]] and their progress in the game is not penalized whatsoever. In the mission, the player controls Joseph Allen, an undercover [[Central Intelligence Agency|CIA]] operative tasked with infiltrating and gaining the trust of a Russian [[ultranationalism|ultranationalist]] [[terrorist]] organization led by Vladimir Makarov. To accomplish this goal, he must participate in a [[mass shooting]] at Zakhaev International Airport in [[Moscow]].{{cite web|last=Peckham|first=Matt|url=http://www.pcworld.com/article/182231/modern_warfare_2_terrorist_level.html|title=Modern Warfare 2's Misunderstood Terrorist Level|work=[[PC World]]|date=November 16, 2009|access-date=August 1, 2016|page=1|archive-date=September 6, 2016|archive-url=https://archive.today/20160906214613/http://www.pcworld.com/article/182231/modern_warfare_2_terrorist_level.html|url-status=live}}
Before the single-player mode begins, a warning message notifies the player of the option to skip the level should they find its content "disturbing or offensive"; if the player chooses to bypass the level, they miss no [[Achievement (video gaming)|achievements]] and their progress in the game is not penalized whatsoever. In the mission, the player controls Joseph Allen, an undercover [[Central Intelligence Agency|CIA]] operative tasked with infiltrating and gaining the trust of a Russian [[ultranationalism|ultranationalist]] [[terrorist]] organization led by Vladimir Makarov. To accomplish this goal, he must participate in a [[mass shooting]] at Zakhaev International Airport in [[Moscow]].{{cite web|last=Peckham|first=Matt|url=http://www.pcworld.com/article/182231/modern_warfare_2_terrorist_level.html|title=Modern Warfare 2's Misunderstood Terrorist Level|work=[[PC World]]|date=November 16, 2009|access-date=August 1, 2016|page=1|archive-date=September 6, 2016|archive-url=https://archive.today/20160906214613/http://www.pcworld.com/article/182231/modern_warfare_2_terrorist_level.html|url-status=live}}


"No Russian" begins with the player in an elevator with Makarov and three other gunmen. Makarov tells the group "Remember, no Russian" – an instruction to only speak English; the group likewise also uses American weaponry.{{Cite web|url=https://www.gamespot.com/articles/call-of-duty-modern-warfare-2-remastereds-no-russi/1100-6475549/|title=Call of Duty: Modern Warfare 2 Remastered's 'No Russian' fails now more than ever |website=GameSpot|access-date=March 5, 2022|archive-date=March 5, 2022|archive-url=https://web.archive.org/web/20220305142248/https://www.gamespot.com/amp-articles/call-of-duty-modern-warfare-2-remastereds-no-russi/1100-6475549/|url-status=live}} After exiting the elevator, Makarov and the other gunmen proceed to shoot at a large group of civilians at an airport [[security checkpoint]].{{cite book|last=Payne|first=Matthew|chapter-url=https://books.google.com/books?id=phj-CgAAQBAJ&q=closing+the+perspectival+distance+in+%22no+russian%22&pg=PA80|title=Playing War: Military Video Games After 9/11|chapter=The First-Personal Shooter|publisher=[[New York University Press]]|date=April 2016|pages=80–84|isbn=9781479805228|access-date=November 18, 2020|archive-date=February 9, 2023|archive-url=https://web.archive.org/web/20230209101359/https://books.google.com/books?id=phj-CgAAQBAJ&q=closing+the+perspectival+distance+in+%22no+russian%22&pg=PA80|url-status=live}} The player then accompanies the gunmen as they walk through the airport killing any remaining civilians. Once the player exits the airport, they enter a firefight with [[Federal Security Service|FSB]] agents, some of whom have [[riot shield]]s.{{cite book |last1=Marcus |first1=Phillip |title=Call of Duty: Modern Warfare 2 |last2=Hunsinger |first2=Rich |last3=Evans |first3=Jordan |last4=Bardecki |first4=Ian |last5=Terpening |first5=Ammon |last6=Toney |first6=Jon |publisher=[[BradyGames]] |year=2009 |isbn=978-0-7440-1164-7 |page=30}} At the end of the massacre, Makarov reveals that he knew of Allen's true identity before killing him; his goal was for Russian officials to discover that one of the assailants was an American, in order to [[false flag|frame the attack]] as being committed by Americans (hence "No Russian"), and for Russia to declare war on the United States.
"No Russian" begins with the player in an elevator with Makarov and three other gunmen. Makarov tells the group "Remember, no Russian" – an instruction to only speak English; the group likewise also uses American & NATO weaponry.{{Cite web|url=https://www.gamespot.com/articles/call-of-duty-modern-warfare-2-remastereds-no-russi/1100-6475549/|title=Call of Duty: Modern Warfare 2 Remastered's 'No Russian' fails now more than ever |website=GameSpot|access-date=March 5, 2022|archive-date=March 5, 2022|archive-url=https://web.archive.org/web/20220305142248/https://www.gamespot.com/amp-articles/call-of-duty-modern-warfare-2-remastereds-no-russi/1100-6475549/|url-status=live}} After exiting the elevator, Makarov and the other gunmen proceed to shoot at a large group of civilians at an airport [[security checkpoint]].{{cite book|last=Payne|first=Matthew|chapter-url=https://books.google.com/books?id=phj-CgAAQBAJ&q=closing+the+perspectival+distance+in+%22no+russian%22&pg=PA80|title=Playing War: Military Video Games After 9/11|chapter=The First-Personal Shooter|publisher=[[New York University Press]]|date=April 2016|pages=80–84|isbn=9781479805228|access-date=November 18, 2020|archive-date=February 9, 2023|archive-url=https://web.archive.org/web/20230209101359/https://books.google.com/books?id=phj-CgAAQBAJ&q=closing+the+perspectival+distance+in+%22no+russian%22&pg=PA80|url-status=live}} The player then accompanies the gunmen as they walk through the airport killing any remaining civilians. Once the player exits the airport, they enter a firefight with [[Federal Security Service|FSB]] agents, some of whom have [[riot shield]]s.{{cite book |last1=Marcus |first1=Phillip |title=Call of Duty: Modern Warfare 2 |last2=Hunsinger |first2=Rich |last3=Evans |first3=Jordan |last4=Bardecki |first4=Ian |last5=Terpening |first5=Ammon |last6=Toney |first6=Jon |publisher=[[BradyGames]] |year=2009 |isbn=978-0-7440-1164-7 |page=30}} At the end of the massacre, Makarov reveals that he knew of Allen's true identity before killing him; his goal was for Russian officials to discover that one of the assailants was an American, in order to [[false flag|frame the attack]] as being committed by Americans (hence "No Russian"), and for Russia to declare war on the United States.


"No Russian" is noticeably more graphic than any other level in the game – civilians' screams can be heard throughout and the crawling injured leave blood-trails.{{cite web|last=Peckham|first=Matt|url=http://www.pcworld.com/article/181140/modern_warfare_2_artful.html|title=Is Call of Duty Modern Warfare 2 Terrorist Gameplay Artful?|work=[[PC World]]|date=November 2, 2009|access-date=August 1, 2016|archive-date=September 27, 2016|archive-url=https://web.archive.org/web/20160927141708/http://www.pcworld.com/article/181140/modern_warfare_2_artful.html|url-status=live}}{{cite web|url=https://www.esrb.org/ratings/27566/Call+of+Duty%3A+Modern+Warfare+2/|title=Call of Duty: Modern Warfare 2|website=[[Entertainment Software Rating Board]]|date=n.d.|access-date=August 1, 2020|archive-date=April 10, 2021|archive-url=https://web.archive.org/web/20210410093938/https://www.esrb.org/ratings/27566/Call+of+Duty%3A+Modern+Warfare+2/|url-status=live}} The player is not forced to shoot any civilians, however, and may instead walk through the airport as the massacre unfolds.{{cite web|last=Klepek|first=Patrick|url=https://kotaku.com/that-time-call-of-duty-let-you-shoot-up-an-airport-1738376241|title=That Time ''Call of Duty'' let you shoot up an Air-Port|work=[[Kotaku]]|publisher=[[Univision Communications]]|date=October 23, 2015|access-date=August 1, 2016|archive-url=https://web.archive.org/web/20160812081435/http://kotaku.com/that-time-call-of-duty-let-you-shoot-up-an-airport-1738376241|archive-date=August 12, 2016|url-status=live}} The game does not explicitly require the player to shoot civilians, and the gunmen have no reaction towards the player if the player does not shoot innocents. However, should the player attack the gunmen, they will retaliate, causing the player to fail the mission. The FSB agents must be killed in order to complete the level.
"No Russian" is noticeably more graphic than any other level in the game – civilians' screams can be heard throughout and the crawling injured leave blood-trails.{{cite web|last=Peckham|first=Matt|url=http://www.pcworld.com/article/181140/modern_warfare_2_artful.html|title=Is Call of Duty Modern Warfare 2 Terrorist Gameplay Artful?|work=[[PC World]]|date=November 2, 2009|access-date=August 1, 2016|archive-date=September 27, 2016|archive-url=https://web.archive.org/web/20160927141708/http://www.pcworld.com/article/181140/modern_warfare_2_artful.html|url-status=live}}{{cite web|url=https://www.esrb.org/ratings/27566/Call+of+Duty%3A+Modern+Warfare+2/|title=Call of Duty: Modern Warfare 2|website=[[Entertainment Software Rating Board]]|date=n.d.|access-date=August 1, 2020|archive-date=April 10, 2021|archive-url=https://web.archive.org/web/20210410093938/https://www.esrb.org/ratings/27566/Call+of+Duty%3A+Modern+Warfare+2/|url-status=live}} The player is not forced to shoot any civilians, however, and may instead walk through the airport as the massacre unfolds.{{cite web|last=Klepek|first=Patrick|url=https://kotaku.com/that-time-call-of-duty-let-you-shoot-up-an-airport-1738376241|title=That Time ''Call of Duty'' let you shoot up an Air-Port|work=[[Kotaku]]|publisher=[[Univision Communications]]|date=October 23, 2015|access-date=August 1, 2016|archive-url=https://web.archive.org/web/20160812081435/http://kotaku.com/that-time-call-of-duty-let-you-shoot-up-an-airport-1738376241|archive-date=August 12, 2016|url-status=live}} The game does not explicitly require the player to shoot civilians, and the gunmen have no reaction towards the player if the player does not shoot innocents. However, should the player attack the gunmen, they will retaliate, causing the player to fail the mission. The FSB agents must be killed in order to complete the level.