Fishing Pole (chess)
Berlin Defense: more ce
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'''4... Ng4?? 5. h3''' |
'''4... Ng4?? 5. h3''' |
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:The knight moves away from the center and after 5.h3 it will be kicked back to the f6-square leading to a lost [[Tempo (chess)|tempo]], giving the white knight the chance to take the e5-pawn with the line 5...Nf6 6.Bxc6 dxc6 7.Nxe5. |
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{{Chess diagram |
{{Chess diagram |
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:This move |
:This move gives the Fishing Pole its name: the black knight on g4 is the bait and the h5-pawn is the hook. |
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'''6. hxg4?? hxg4 7. Nh2?? Qh4''' |
'''6. hxg4?? hxg4 7. Nh2?? Qh4''' |
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:Luckily, most players take the bait with a line with two blunders |
:Luckily, most players take the bait with a line with two blunders. After 7...Qh4, checkmate in 11 or 6 moves is inevitable with the lines: |
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'''8. f4 g3 9. Rf3 Qxh2+ 10. Kf1 Nd4 11. Ke1 Qxg2 12. Rf1 Rh1 13. Qe2 Nxe2 14. Rxh1 Nd4 15. Nc3 Qxh1+ 16. Bf1 g2 17. Kf2 gxf1=Q+ 18. Ke3 Nxc3#''' |
*'''8. f4 g3 9. Rf3 Qxh2+ 10. Kf1 Nd4 11. Ke1 Qxg2 12. Rf1 Rh1 13. Qe2 Nxe2 14. Rxh1 Nd4 15. Nc3 Qxh1+ 16. Bf1 g2 17. Kf2 gxf1=Q+ 18. Ke3 Nxc3#''' |
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: Checkmate in 11 moves with two queens. |
: Checkmate in 11 moves with two queens. |
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'''8. f3 g3 9. Rf2 Nd4 10. Kf1 gxh2 11. Ke1 h1=Q+ 12. Bf1 Qxf1+ 13. Kxf1 Qh1#''' |
*'''8. f3 g3 9. Rf2 Nd4 10. Kf1 gxh2 11. Ke1 h1=Q+ 12. Bf1 Qxf1+ 13. Kxf1 Qh1#''' |
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: Checkmate in 6 moves with the queen and the knight. |
: Checkmate in 6 moves with the queen and the knight. |
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'''8. Re1 Qxh2+ 9. Kf1 Nd4 10. f4 g3 11. Bxd7+ Bxd7 12. Qh5 Qh1+ 13. Qxh1 Rxh1#''' |
*'''8. Re1 Qxh2+ 9. Kf1 Nd4 10. f4 g3 11. Bxd7+ Bxd7 12. Qh5 Qh1+ 13. Qxh1 Rxh1#''' |
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: Checkmate in 6 moves with the rook and the knight. |
: Checkmate in 6 moves with the rook and the knight. |
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