Skull and Bones (video game)
Removed promotional content not supported by the cited source (the source was just a trailer of the game and thus didn't verify its reception or later graphical overhaul)
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The game was revealed during [[Ubisoft]]'s press conference at [[E3 2017]]. It was confirmed for [[Microsoft Windows]], [[PlayStation 4]] and [[Xbox One]], with enhancements for PlayStation 4 Pro and Xbox One X. Alongside the game, Ubisoft Singapore announced the "Keepers of the Code" program, designed to allow players to aid in the fine-tuning of its live-service aspects. |
The game was revealed during [[Ubisoft]]'s press conference at [[E3 2017]]. It was confirmed for [[Microsoft Windows]], [[PlayStation 4]] and [[Xbox One]], with enhancements for PlayStation 4 Pro and Xbox One X. Alongside the game, Ubisoft Singapore announced the "Keepers of the Code" program, designed to allow players to aid in the fine-tuning of its live-service aspects. |
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In 2017, the artistic direction for the game's entire pirate universe, including flags, tattoos, iconography, and compositions, was commissioned from French artist Bruno Michaud of BMD Design.{{cite web |url=https://www.bmddesign.fr/ubisoft.html |title=Ubisoft - Skull & Bones |website=BMD Design |access-date=April 20, 2026}} |
In 2017, the artistic direction for the game's entire pirate universe, including flags, tattoos, iconography, and compositions, was commissioned from French artist Bruno Michaud of BMD Design.{{cite web |url=https://www.bmddesign.fr/ubisoft.html |title=Ubisoft - Skull & Bones |website=BMD Design |access-date=April 20, 2026}} |
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