DXVK

DXVK

Updating the list of what versions of Direct3D D7VK supports

← Previous revision Revision as of 02:58, 21 April 2026
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== Forks ==
== Forks ==
D7VK is a DXVK fork that uses its D3D9 back-end to implement support for Direct3D 5, 6 and 7.{{Citation |last=WinterSnowfall |title=WinterSnowfall/d7vk |date=2026-02-10 |url=https://github.com/WinterSnowfall/d7vk |access-date=2026-02-10}} It does not support games making use of the legacy D3D3 rendering pipeline which use execute buffers. The project does not expect to be upstreamed or merged with the parent.
D7VK is a DXVK fork that uses its D3D9 back-end to implement support for Direct3D 3, 5, 6 and 7.{{Citation |last=WinterSnowfall |title=WinterSnowfall/d7vk |date=2026-02-10 |url=https://github.com/WinterSnowfall/d7vk |access-date=2026-02-10}} The project does not expect to be upstreamed or merged with the parent.


== Controversies ==
== Controversies ==