1080° Avalanche

1080° Avalanche

Added citations for four-player multiplayer, output resolution, and sound processing.

← Previous revision Revision as of 04:11, 21 April 2026
Line 32: Line 32:


==Gameplay==
==Gameplay==
Similar to ''[[1080° Snowboarding]]'', gameplay focuses on racing more than performing stunts.{{Cite web |last=Silverman |first=Ben |date=December 1, 2003 |title=1080 Avalanche Review |url=https://www.gamerevolution.com/review/32441-1080-avalanche-review |url-status=live |archive-url=https://web.archive.org/web/20220811014251/https://www.gamerevolution.com/review/32441-1080-avalanche-review |archive-date=August 11, 2022 |access-date=June 14, 2019 |website=[[GameRevolution]]}} There are differences between this game and ''Snowboarding'', with one being the ''Avalanche'' - the final event of every Match Race challenge is a daredevil run through an avalanche-prone trail where the player has to outrun an avalanche that starts in the middle of the run or even at the very start.{{Cite web |last=Pallesen |first=Lasse |date=February 24, 2004 |title=1080: Avalanche |url=https://www.nintendoworldreport.com/review/4199/1080-avalanche-gamecube |url-status=live |archive-url=https://web.archive.org/web/20200819101458/https://www.nintendoworldreport.com/review/4199/1080-avalanche-gamecube |archive-date=August 19, 2020 |access-date=June 14, 2019 |website=Nintendo World Report}} In over 20 courses, the players can compete in the main Match mode, along with Trick Attack, Time Trial and Gate modes.{{Cite web |last=Cox |first=Matt |date=December 8, 2003 |title=Review: 1080 Avalanche - Gamecube |url=http://www.lawrence.com/news/2003/dec/08/review_1080/ |url-status=live |archive-url=https://web.archive.org/web/20200819100708/http://www.lawrence.com/news/2003/dec/08/review_1080/ |archive-date=August 19, 2020 |access-date=June 14, 2019 |website=[[Lawrence Journal-World]]}} The supports four player split screen multiple on one GameCube, as well as [[local area network|LAN]] play with up to four connected GameCubes.{{CN|date=January 2026}}
Similar to ''[[1080° Snowboarding]]'', gameplay focuses on racing more than performing stunts.{{Cite web |last=Silverman |first=Ben |date=December 1, 2003 |title=1080 Avalanche Review |url=https://www.gamerevolution.com/review/32441-1080-avalanche-review |url-status=live |archive-url=https://web.archive.org/web/20220811014251/https://www.gamerevolution.com/review/32441-1080-avalanche-review |archive-date=August 11, 2022 |access-date=June 14, 2019 |website=[[GameRevolution]]}} There are differences between this game and ''Snowboarding'', with one being the ''Avalanche'' - the final event of every Match Race challenge is a daredevil run through an avalanche-prone trail where the player has to outrun an avalanche that starts in the middle of the run or even at the very start.{{Cite web |last=Pallesen |first=Lasse |date=February 24, 2004 |title=1080: Avalanche |url=https://www.nintendoworldreport.com/review/4199/1080-avalanche-gamecube |url-status=live |archive-url=https://web.archive.org/web/20200819101458/https://www.nintendoworldreport.com/review/4199/1080-avalanche-gamecube |archive-date=August 19, 2020 |access-date=June 14, 2019 |website=Nintendo World Report}} In over 20 courses, the players can compete in the main Match mode, along with Trick Attack, Time Trial and Gate modes.{{Cite web |last=Cox |first=Matt |date=December 8, 2003 |title=Review: 1080 Avalanche - Gamecube |url=http://www.lawrence.com/news/2003/dec/08/review_1080/ |url-status=live |archive-url=https://web.archive.org/web/20200819100708/http://www.lawrence.com/news/2003/dec/08/review_1080/ |archive-date=August 19, 2020 |access-date=June 14, 2019 |website=[[Lawrence Journal-World]]}} The supports four player split screen multiple on one GameCube, as well as [[local area network|LAN]] play with up to four connected GameCubes.{{Cite web |last=Casamassina |first=Matt |date=2003-12-02 |title=1080: Avalanche |url=https://www.ign.com/articles/2003/12/02/1080-avalanche-2 |access-date=2026-04-21 |website=IGN |language=en}}


Unlike the first game, each rider has unique boards, and up to three new boards for each character can be unlocked along with bonus boards, which are surreal objects replacing the snowboard, such as a penguin or a [[NES]] controller.{{Cite web |last=Bramwell |first=Tom |date=December 4, 2003 |title=1080: Avalanche: Or 1080-and-a-half Snowboarding |url=https://www.eurogamer.net/articles/r_1080avalanche_gc |url-status=live |archive-url=https://web.archive.org/web/20190607035425/https://www.eurogamer.net/articles/r_1080avalanche_gc |archive-date=June 7, 2019 |access-date=June 14, 2019 |website=[[Eurogamer]]}}
Unlike the first game, each rider has unique boards, and up to three new boards for each character can be unlocked along with bonus boards, which are surreal objects replacing the snowboard, such as a penguin or a [[NES]] controller.{{Cite web |last=Bramwell |first=Tom |date=December 4, 2003 |title=1080: Avalanche: Or 1080-and-a-half Snowboarding |url=https://www.eurogamer.net/articles/r_1080avalanche_gc |url-status=live |archive-url=https://web.archive.org/web/20190607035425/https://www.eurogamer.net/articles/r_1080avalanche_gc |archive-date=June 7, 2019 |access-date=June 14, 2019 |website=[[Eurogamer]]}}


==Development and release==
==Development and release==
Shortly after the release of ''[[1080° Snowboarding]]'' (1998), [[Nintendo]] announced that [[Left Field Productions]] was taking over development for a sequel title on the [[Nintendo 64]]. Pre-production planning was done on the game, but it was cancelled early on in favor of moving development to the then-upcoming [[GameCube]] platform. When Left Field later ended their exclusivity contract with Nintendo, their work was returned to Nintendo, and the game was reworked internally by Nintendo to release as ''1080° Avalanche'' (2003) for the GameCube.{{Cite web |date=November 20, 1998 |title=1080 2 Halted, Team Eyes New Hardware |url=https://www.ign.com/articles/1998/11/21/1080-2-halted-team-eyes-new-hardware |url-status=live |archive-url=https://web.archive.org/web/20240406135521/https://www.ign.com/articles/1998/11/21/1080-2-halted-team-eyes-new-hardware |archive-date=April 6, 2024 |access-date=February 15, 2024 |website=[[IGN]]}}{{Cite web |title=25 N64 Games That Were Canceled for Ridiculous Reasons |url=https://www.thegamer.com/n64-video-games-canceled-reasons-unfair/#1080-snowboarding-2 |url-status=live |archive-url=https://web.archive.org/web/20240516061902/https://www.thegamer.com/n64-video-games-canceled-reasons-unfair/#1080-snowboarding-2 |archive-date=May 16, 2024 |access-date=February 15, 2024 |website=TheGamer.com}} Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST).{{Cite web |last=O'Neill |first=Jamie |date=October 20, 2009 |title=1080° Avalanche Review (GCN) |url=http://www.nintendolife.com/reviews/2009/10/1080d_avalanche_retro |url-status=live |archive-url=https://web.archive.org/web/20190504092858/http://www.nintendolife.com/reviews/2009/10/1080d_avalanche_retro |archive-date=May 4, 2019 |access-date=June 14, 2019 |website=[[Nintendo Life]]}} The final product features visual output at [[480p]] and [[Dolby Pro Logic II]] sound.{{cn|date=January 2026}}
Shortly after the release of ''[[1080° Snowboarding]]'' (1998), [[Nintendo]] announced that [[Left Field Productions]] was taking over development for a sequel title on the [[Nintendo 64]]. Pre-production planning was done on the game, but it was cancelled early on in favor of moving development to the then-upcoming [[GameCube]] platform. When Left Field later ended their exclusivity contract with Nintendo, their work was returned to Nintendo, and the game was reworked internally by Nintendo to release as ''1080° Avalanche'' (2003) for the GameCube.{{Cite web |date=November 20, 1998 |title=1080 2 Halted, Team Eyes New Hardware |url=https://www.ign.com/articles/1998/11/21/1080-2-halted-team-eyes-new-hardware |url-status=live |archive-url=https://web.archive.org/web/20240406135521/https://www.ign.com/articles/1998/11/21/1080-2-halted-team-eyes-new-hardware |archive-date=April 6, 2024 |access-date=February 15, 2024 |website=[[IGN]]}}{{Cite web |title=25 N64 Games That Were Canceled for Ridiculous Reasons |url=https://www.thegamer.com/n64-video-games-canceled-reasons-unfair/#1080-snowboarding-2 |url-status=live |archive-url=https://web.archive.org/web/20240516061902/https://www.thegamer.com/n64-video-games-canceled-reasons-unfair/#1080-snowboarding-2 |archive-date=May 16, 2024 |access-date=February 15, 2024 |website=TheGamer.com}} Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST).{{Cite web |last=O'Neill |first=Jamie |date=October 20, 2009 |title=1080° Avalanche Review (GCN) |url=http://www.nintendolife.com/reviews/2009/10/1080d_avalanche_retro |url-status=live |archive-url=https://web.archive.org/web/20190504092858/http://www.nintendolife.com/reviews/2009/10/1080d_avalanche_retro |archive-date=May 4, 2019 |access-date=June 14, 2019 |website=[[Nintendo Life]]}} The final product features visual output at [[480p]] and [[Dolby Pro Logic II]] sound.{{Cite web |title=1080 Avalanche |url=https://www.ign.com/games/1080-avalanche |access-date=2026-04-21 |website=IGN |language=en}}


''1080° Avalanche'' was released in both single-disc and double-disc versions. The second disc is a standard [[miniDVD]] featuring a half-hour of snowboarding footage alongside gameplay footage set to soundtracks from the game. This version was exclusively available at [[Walmart]] and can be differentiated by the presence of a red sash on the front cover.{{Cite web |title=1080 Avalanche |url=http://webpages.charter.net/nickerson/1080se.htm |url-status=dead |archive-url=https://web.archive.org/web/20180315122151/http://webpages.charter.net/nickerson/1080se.htm |archive-date=March 15, 2018 |access-date=September 17, 2017 |website=webpages.charter.net |df=mdy-all}}{{unreliable source|date=January 2026}}
''1080° Avalanche'' was released in both single-disc and double-disc versions. The second disc is a standard [[miniDVD]] featuring a half-hour of snowboarding footage alongside gameplay footage set to soundtracks from the game. This version was exclusively available at [[Walmart]] and can be differentiated by the presence of a red sash on the front cover.{{Cite web |title=1080 Avalanche |url=http://webpages.charter.net/nickerson/1080se.htm |url-status=dead |archive-url=https://web.archive.org/web/20180315122151/http://webpages.charter.net/nickerson/1080se.htm |archive-date=March 15, 2018 |access-date=September 17, 2017 |website=webpages.charter.net |df=mdy-all}}{{unreliable source|date=January 2026}}