Speedcubing
CFOP: Added content
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The CFOP method can be used as a less advanced method by dividing the steps into more steps, reducing the number of algorithms that need to be learned but sacrificing time. It is usually known as the [[Layer by Layer|beginner method or layer by layer (LBL)]]. Most people start learning CFOP with 4LLL (Four-Look Last Layer), which is the less advanced, slower, and algorithm-reducing (from 78 algorithms to 16) way to learn CFOP. The 4 steps are divided into edge orientation, corner orientation, corner permutation, and edge permutation (which can be called EO, CO, CP, and EP). Later on, full OLL, which has 57 algorithms, and full PLL, which has 21 algorithms, can be learned. An average CFOP user that solves with full OLL and PLL, along with an efficient cross (which takes 8 moves at maximum) and efficient F2L (which takes almost 30 moves), consists of 55–60 moves, which means that it has a higher move count than Roux and ZZ. However, finger tricks and algorithms are more researched with CFOP than any other method, which explains why the majority of the fastest speedcubers use CFOP as their main speedcubing method.{{Cite web |title=Cubers Megasurvey – Learning from ourselves |url=https://basilio.dev/cubing/megasurvey6|access-date=2023-04-11 |website=basilio.dev}} |
The CFOP method can be used as a less advanced method by dividing the steps into more steps, reducing the number of algorithms that need to be learned but sacrificing time. It is usually known as the [[Layer by Layer|beginner method or layer by layer (LBL)]]. Most people start learning CFOP with 4LLL (Four-Look Last Layer), which is the less advanced, slower, and algorithm-reducing (from 78 algorithms to 16) way to learn CFOP. The 4 steps are divided into edge orientation, corner orientation, corner permutation, and edge permutation (which can be called EO, CO, CP, and EP). Later on, full OLL, which has 57 algorithms, and full PLL, which has 21 algorithms, can be learned. An average CFOP user that solves with full OLL and PLL, along with an efficient cross (which takes 8 moves at maximum) and efficient F2L (which takes almost 30 moves), consists of 55–60 moves, which means that it has a higher move count than Roux and ZZ. However, finger tricks and algorithms are more researched with CFOP than any other method, which explains why the majority of the fastest speedcubers use CFOP as their main speedcubing method.{{Cite web |title=Cubers Megasurvey – Learning from ourselves |url=https://basilio.dev/cubing/megasurvey6|access-date=2023-04-11 |website=basilio.dev}} |
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The CFOP method is the most widely used speed-solving method. It is a more efficient version of the Layer-By-Layer method (also known as the beginner's method). It is very popular due to the vast amount of resources that teach and improve upon the CFOP method. Many top speedcubers, including two-time World Champions [[Feliks Zemdegs]] and [[Max Park]], learn additional sets of algorithms for the last slot and layer, such as Corners of Last Layer (COLL), which orients and permutes the corners when the edges are oriented, or Winter Variation (or the larger Valk Last Slot algorithm set, or VLS), which finishes OLL while inserting the last pair, and |
The CFOP method is the most widely used speed-solving method. It is a more efficient version of the Layer-By-Layer method (also known as the beginner's method). It is very popular due to the vast amount of resources that teach and improve upon the CFOP method. Many top speedcubers, including two-time World Champions [[Feliks Zemdegs]] and [[Max Park]], learn additional sets of algorithms for the last slot and layer, such as Corners of Last Layer (COLL), which orients and permutes the corners when the edges are oriented, or Winter Variation (or the larger Valk Last Slot algorithm set, or VLS), which finishes OLL while inserting the last pair, and ZB, when the solver has one pair left he needs to use a algorithm set to solve the top color cross while solving the last pair (ZBLS: Zborowski Bruchem Last Slot). And after ZBLS comes ZBLL to solve the rest of the cube. This method is used for both world records. |
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Pseudoslotting is a technique that allows advanced CFOP solvers to be more creative with efficient solutions. It is an alternative method to F2L, where instead of creating and inserting pairs with matching colors, the bottom layer is intentionally misaligned to allow different pieces to be paired together.{{Citation |title=Rubik's Cube: The Art of Pseudoslotting (F2L) | date=13 September 2022 |url=https://www.youtube.com/watch?v=49Izh9ZnBog |access-date=2024-03-17 |language=en}} This provides more freedom while pairing pieces during F2L. Pseudoslotting is similar to another technique called keyhole in which the bottom layer is misaligned to allow a piece to be inserted independently of its solved counterpart.{{Cite web |title=Keyhole F2L – Speedsolving.com Wiki |url=https://www.speedsolving.com/wiki/index.php?title=Keyhole_F2L |access-date=2024-03-17 |website=www.speedsolving.com}} It is widely believed that Tymon Kolasiński (who holds the European record for a 3x3x3 single with 3.66 seconds){{Cite web |title=Rankings {{!}} World Cube Association |url=https://www.worldcubeassociation.org/results/rankings/333/single |access-date=2024-03-17 |website=www.worldcubeassociation.org}}{{Citation |title=Rubik's Cube 3.66 European Record Single! | date=24 February 2024 |url=https://www.youtube.com/watch?v=pbwNwj6Djfc |access-date=2024-03-17 |language=en}} is the best speedcuber who uses pseudoslotting. With practice, recognition becomes easier and the execution is done by [[muscle memory]].{{Cite web |date=2020-06-03 |title=Interview with Tymon Kolasiński |url=https://www.thecubicle.com/blogs/thecubicle-blogs/interview-with-tymon-kolasinski |access-date=2024-03-17 |website=TheCubicle}} |
Pseudoslotting is a technique that allows advanced CFOP solvers to be more creative with efficient solutions. It is an alternative method to F2L, where instead of creating and inserting pairs with matching colors, the bottom layer is intentionally misaligned to allow different pieces to be paired together.{{Citation |title=Rubik's Cube: The Art of Pseudoslotting (F2L) | date=13 September 2022 |url=https://www.youtube.com/watch?v=49Izh9ZnBog |access-date=2024-03-17 |language=en}} This provides more freedom while pairing pieces during F2L. Pseudoslotting is similar to another technique called keyhole in which the bottom layer is misaligned to allow a piece to be inserted independently of its solved counterpart.{{Cite web |title=Keyhole F2L – Speedsolving.com Wiki |url=https://www.speedsolving.com/wiki/index.php?title=Keyhole_F2L |access-date=2024-03-17 |website=www.speedsolving.com}} It is widely believed that Tymon Kolasiński (who holds the European record for a 3x3x3 single with 3.66 seconds){{Cite web |title=Rankings {{!}} World Cube Association |url=https://www.worldcubeassociation.org/results/rankings/333/single |access-date=2024-03-17 |website=www.worldcubeassociation.org}}{{Citation |title=Rubik's Cube 3.66 European Record Single! | date=24 February 2024 |url=https://www.youtube.com/watch?v=pbwNwj6Djfc |access-date=2024-03-17 |language=en}} is the best speedcuber who uses pseudoslotting. With practice, recognition becomes easier and the execution is done by [[muscle memory]].{{Cite web |date=2020-06-03 |title=Interview with Tymon Kolasiński |url=https://www.thecubicle.com/blogs/thecubicle-blogs/interview-with-tymon-kolasinski |access-date=2024-03-17 |website=TheCubicle}} |
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